superbuddha14
01-21-2008, 05:38 PM
here is a quick overview when i tried it out and took it apart, prepare for rant lol:
the magna is a very simple hopper to use and can be used right out of the box, if anything the only adjustment needed is the microphone system incase your gun is too quiet. what's even better about this program is that it can sense if you put the micrphone too high, it flashes red indicating you can turn the microphone level down for the best possible results.
the clutch drive system is extraordinarly easy to maintain, if you have a halo or a reloader B before this, then the internals are very similar. the only difference is the extra two pieces(magent drive and metal traingle to make the system work) and even then you just slip it into place, not having to worry about anything at all.
the plate that comes with the magna to switch between holding 220 balls and 200 can't possibly be any easier to use, no screws at all. you simply pull out the current plate and slip in the new one.
the lid is also great, it stays closed very nicely and sure to not open during play, yet easy to open when needed to load paint. there is also a magnet to hold it up instead of a spring which can be easily lost in many hoppers. the magna also comes with 3 spare magnets to replace any lost ones as well.
even the simple battery door makes this hopper magnificent. i cant even count how many times i go around asking for screw drivers during practice or tourneys to unscrew the battery door screw. with the magna, you just slide it open and pull the batteries out, the sliding door is firm so it will not open during play, yet simple to pull it open for those times were you have no time to waste.
the rip drive is still a great feature when your batteries are dead. one full rotation will allow up to 10 balls to feed, and with the new clutch system, you never have to worry have twisting it up too much at one time. if you twist it all the way and accidentally apply too much force, the clutch system enables it to just slip, ensuring not extra tension is put on your paint.
the weight of the magna is very deceiving at first. if held by the feedneck it even feels as if it is back heavy, but this weight works in a positive way. since it is further back, as soon as you hold your gun up as you would when your playing, the weight of the hopper vanishes, making it seem like there is no hopper there( similar to when you're at home and mess around with your gun without your hopper, pretending to play. i know you all did at one point haha). the position of the magna is great aswell, it is lower than vlocitys and the displacement is great. i can't tell you how many times i get eliminated due to hopper hits. since it's placed further back, you can play tighter than ever, making your hopper nearly invisible.
/rant for now, that was one hell of a type for me haha
the magna is a very simple hopper to use and can be used right out of the box, if anything the only adjustment needed is the microphone system incase your gun is too quiet. what's even better about this program is that it can sense if you put the micrphone too high, it flashes red indicating you can turn the microphone level down for the best possible results.
the clutch drive system is extraordinarly easy to maintain, if you have a halo or a reloader B before this, then the internals are very similar. the only difference is the extra two pieces(magent drive and metal traingle to make the system work) and even then you just slip it into place, not having to worry about anything at all.
the plate that comes with the magna to switch between holding 220 balls and 200 can't possibly be any easier to use, no screws at all. you simply pull out the current plate and slip in the new one.
the lid is also great, it stays closed very nicely and sure to not open during play, yet easy to open when needed to load paint. there is also a magnet to hold it up instead of a spring which can be easily lost in many hoppers. the magna also comes with 3 spare magnets to replace any lost ones as well.
even the simple battery door makes this hopper magnificent. i cant even count how many times i go around asking for screw drivers during practice or tourneys to unscrew the battery door screw. with the magna, you just slide it open and pull the batteries out, the sliding door is firm so it will not open during play, yet simple to pull it open for those times were you have no time to waste.
the rip drive is still a great feature when your batteries are dead. one full rotation will allow up to 10 balls to feed, and with the new clutch system, you never have to worry have twisting it up too much at one time. if you twist it all the way and accidentally apply too much force, the clutch system enables it to just slip, ensuring not extra tension is put on your paint.
the weight of the magna is very deceiving at first. if held by the feedneck it even feels as if it is back heavy, but this weight works in a positive way. since it is further back, as soon as you hold your gun up as you would when your playing, the weight of the hopper vanishes, making it seem like there is no hopper there( similar to when you're at home and mess around with your gun without your hopper, pretending to play. i know you all did at one point haha). the position of the magna is great aswell, it is lower than vlocitys and the displacement is great. i can't tell you how many times i get eliminated due to hopper hits. since it's placed further back, you can play tighter than ever, making your hopper nearly invisible.
/rant for now, that was one hell of a type for me haha